I had a pleasure explaining my environment design workflow along with my thought process at CTN expo. This piece was done for my workshop to explain what I do mostly. This may not be a "cool piece" but a lot more to talk about. Thanks to people who came visit. I wish I had more seats available!
The topic I talked about was how to come up with an interesting idea from the level design block meshes, and how to sell the idea. Starting from understanding the problem by analyzing the level, I showed some critical references that sparked me to come up with an idea. Then walked through some technical parts that helped me push the quality of my image.